Bug 161 - Create Shader Compiler IR and SPIR-V to IR translator
Summary: Create Shader Compiler IR and SPIR-V to IR translator
Status: IN_PROGRESS
Alias: None
Product: Libre-SOC's first SoC
Classification: Unclassified
Component: Source Code (show other bugs)
Version: unspecified
Hardware: All All
: --- enhancement
Assignee: Jacob Lifshay
URL:
Depends on: 725 177
Blocks: 54
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Reported: 2020-01-28 08:32 GMT by Jacob Lifshay
Modified: 2021-10-12 07:28 BST (History)
3 users (show)

See Also:
NLnet milestone: NLnet.2019.02.012
total budget (EUR) for completion of task and all subtasks: 2000
budget (EUR) for this task, excluding subtasks' budget: 0
parent task for budget allocation: 54
child tasks for budget allocation: 177
The table of payments (in EUR) for this task; TOML format:


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Comment 1 Jacob Lifshay 2020-02-05 07:43:57 GMT
I'm a week or two away from translating a really simple shader to the new compiler IR, so I am thinking of splitting that out into a separate bug as a means of getting paid in smaller chunks.

Luke, does that sound good?
Comment 2 Luke Kenneth Casson Leighton 2020-02-14 09:55:02 GMT
yes, fine.  i checked 54's budget, 171 plus 161 plus 54 exceed 25,000, and do not add up to 22,000 either. can you investigate that?
Comment 3 Jacob Lifshay 2020-02-14 10:09:47 GMT
(In reply to Luke Kenneth Casson Leighton from comment #2)
> yes, fine.  i checked 54's budget, 171 plus 161 plus 54 exceed 25,000, and
> do not add up to 22,000 either. can you investigate that?

Oops, 54 was originally at 24,000 left, and 177 and 161 at 0. I had meant to allocate 2000 to 177, but accidentally allocated it to 161 as well.

Fixed.